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Teaching without Telling: Computational Fluency and Understanding through Invention

Daniel Heuser 

April 2005, Volume 11, Issue 8, Page 404

Abstract:
First- and second-grade students work in a simulated candy factory to learn to add and subtract fluently and with understanding. A goal of this project was to encourage children's inventions of numerical computational strategies. The author describes ways for classroom teachers to achieve this goal and others through the successful implementation of this project.

Keywords:
Pre-K-2
Authentic assessment
Addition and Subtraction
Curriculum Developer
Conceptual Development
Algorithms
Communication
Curriculum
Math Coordinator / Coach
Basic Facts
Journal
Teacher
Modeling
Skill and Fluency
Student Work
Representation