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Deep Thoughts on the River Crossing Game

Dan Canada, Dave Goering 

May 2008, Volume 101, Issue 9, Page 632

Abstract:
A game of chance and some lines of thinking about winning strategies. Also highlights properties of the game that are counter-intuitive and sure to challenge the thinking of teachers and students alike. Includes sample scenarios and an appendix providing proof of game probabilities. Interactive Fathom software is used to simulate rolls of dice and analysis of game play.

Keywords:
Article
Activities
Computers
Expected Value
Data Analysis & Statistics
Grades 9-12
Games / Puzzles
Teacher
Modeling